Church of Saint Lucia

  • Category:
    3D Modeling & Rendering
  • Location:

An open kiosk that houses the statue of Saint Lucia. The rendering investigates two different moments of light: a game of full light, permeated by the glass roof, and penumbra, deliberately obtained through the darkening of part of the roof that covers the space. In the evening beams of light projected onto the artificial simulacrum repeat the same effects of light and shadow.

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